XNA Final Engine Animations


Animations.png
Courtesy of Dog Fight Studios

The animation system only exposes some functionality needed to show a simple character walking, running and shooting. This partial implementation emerges from the mutual collaboration with Dog Fight Studios. They wanted to portray some of their ideas in one simple test scene and they ask me to develop some missing animation features like animation blending.

I probably need to check again this section soon to finish the interface and the missing functionality. However, the custom content processors and some animation task are already coded.


Project description...

| CORE | GRAPHICS | AUDIO | INPUT | ANIMATIONS |

 | PHYSICS | EDITOR | USER INTERFACE | XBOX 360 |



Last edited Jan 24, 2013 at 5:17 PM by jischneider, version 19

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