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XNA FINAL ENGINE 0.9 Beta (source+resources)

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Downloads: 1226
Released: May 14, 2012
Updated: Jan 31, 2013 by jischneider
Dev status: Beta Help Icon

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Application XNAFinalEngine090.rar
application, 35176K, uploaded May 14, 2012 - 1226 downloads

Release Notes

It is a direct extension of the previous version.

• The device disposing situation (very rare) is taking care and all assets will be automatically recreated.
• Fixed some sound bugs and improved the sound effect instances management.
• Added statistics and a statistic drawer.
• Added the editor namespace and some core classes.
• Added the spot light with projective (masks) and standard shadows.
• Added several tone mapping operators.
• Added an auto exposure and a temporal eye adaptation feature.
• The Scene class was moved to the EngineCore namespace.
• GamerServices is initialized selectively on engine startup.
• Shader “last used” variables do not used nullable types (a data oriented optimization).
• Layers are working.
• Objects could have materials per mesh part.
• Improved animation system.
• Fixed a lot of bugs.

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