Transparency

Jun 28, 2011 at 6:26 PM

Hi, when I'm playing with deferred renderer, I found that I don't know how to render (for example) leaves on trees. I have a leaves texture with alpha channel enabled (in other renderer is everything ok), and when I apply it to tree, the leaves are surrounded by black rectangle. I hope you understand what I'm talking about. Is there a solution? Can you help me? I never used deferred renderer and I now, that this can be problem with this technique, but I hope, there is some solution.. Thanks for your work..

Coordinator
Jun 28, 2011 at 6:41 PM

Hi!!

This functionality is not added yet. The old forward render has it but the new deferred lighting still doesn’t. The new version (0.7) has a lot more functionality and is more debugged (more more debugged). And also has a little more of transparency support.

Please wait a little longer and thanks for the nice words. José.

Jun 28, 2011 at 7:01 PM

Wow, you are fast ;-) Ok, I will wait. Meanwhile, I'll do other things..