Swap winding order?

first post: needshelprenderin wrote: Hi, I'm trying to create a sphere using the Sphere : PrimitiveMod...

Post processing and brightness

first post: needshelprenderin wrote: Hi, I've added my own sky shader and it works fine when my camera d...

latest post: jischneider wrote: Great!! It works!! About the glow... Good news... and bad news. Ju...

Strange Artifacts

first post: Skuvnar wrote: I'm experiencing some weird artifacts the further away from the ori...

latest post: Skuvnar wrote: Thank you for the explanation. How would I go about just ignoring t...

Latest version 1.0 does not compile

first post: kazan417 wrote: I can't compile latest version. I try official stable release and l...

latest post: jischneider wrote: I am sorry. I can not. Some assets I can only share them without th...

Spherical harmonics question

first post: blo wrote: I have a question about spherical harmonics. Let us imagine a sim...

latest post: jischneider wrote: Not sure if I understand you. I use the normals stored in my GBuff...

Simple Character Controller

first post: meph3x6 wrote: First off - I must say this is a damn gorgeous engine, both in term...

latest post: needshelprenderin wrote: **Ascaria wrote:** > Yes i mean direction. I already figured out ho...

Shadow problems.

first post: needshelprenderin wrote: Hi, I am getting used to your engine, it's really good so far. But ...

latest post: needshelprenderin wrote: This problem has resurfaced, again. It's not the nearclip. If anyon...

First person models?

first post: needshelprenderin wrote: Hi, how would I add a model to my first person view? I've got some ...

scale object issue

first post: amine28 wrote: hello my scene appication requires some object scaling and i didn't...

latest post: amine28 wrote: I figured how to do that by exploring the examples, many thanks for...

A few questions

first post: needshelprenderin wrote: Hi, I've got a few questions about BEPUphysics and the engine in ge...

latest post: needshelprenderin wrote: jischneider wrote: Sorry for the delay. I was taking a big and des...